package org.rulix.ogame.player.core;

public class OgamePaths {
	public static final String OGAME_PATH_LOGIN  = "/game/reg/login2.php";
	public static final String OGAME_PATH_MESSAGES  = "/game/index.php?page=messages&session=%s&cp=%s";
	public static final String OGAME_PATH_OVERVIEW  = "/game/index.php?page=overview&session=%s&cp=%s";
	public static final String OGAME_PATH_RESOURCES = "/game/index.php?page=resources&session=%s&cp=%s";
	public static final String OGAME_PATH_STATION   = "/game/index.php?page=station&session=%s&cp=%s";
	public static final String OGAME_PATH_RESEARCH  = "/game/index.php?page=research&session=%s&cp=%s";
	public static final String OGAME_PATH_SHIPYARD  = "/game/index.php?page=shipyard&session=%s&cp=%s";
	public static final String OGAME_PATH_DEFENSE   = "/game/index.php?page=defense&session=%s&cp=%s";
	public static final String OGAME_PATH_FLEET     = "/game/index.php?page=fleet&session=%s&cp=%s";
	public static final String OGAME_PATH_MOVEMENT  = "/game/index.php?page=movement&session=%s&cp=%s";
	public static final String OGAME_PATH_GALAXY    = "/game/index.php?page=galaxy&session=%s&cp=%s";
	public static final String OGAME_PATH_EVENTLIST = "/game/index.php?page=eventList&session=%s&ajax=1";
	
	public static final String OGAME_PATH_FETCH_RESOURCES = "/game/index.php?page=fetchResources&session=%s&ajax=1";

	
	//public static String 
	
}
